The Evolution of Casual Game Design: From Frogger to Chicken Road 2

The Origins of Interactive Navigation and Collision Avoidance Casual games thrive on intuitive interaction, a principle rooted deeply in arcade classics from the 1980s. Early titles introduced core mechanics like navigation and collision avoidance—foundations still central to modern browser games. Frogger, released in 1981, revolutionized this space by demanding precise path planning: players had to […]

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